Controller: {"at_commit_policy": "late_bind", "enable_thinking": false, "image_scale": 2, "invoke_on": "frame_change", "kind": "vlm_late_binding", "max_tokens": 64, "min_match_score": 0.8, "model_id": "Qwen/Qwen3.8-27B", "prompt_version": 8, "reasoning_effort": null, "restart_threshold_px": null, "temperature": 0.0, "template_radius_px": 12}

Key frames: each decision's starting frame with the click it produced (amber = proposal before binding, red = committed, grey = suppressed), then the screen at each arrival A (green = valid).
You control a game by clicking. You are shown one screenshot. Three balloons of different colors (red, blue, yellow) appear at unknown positions and may drift; they disappear after a short time. Your task: if the blue balloon is visible, answer with action "click" and the coordinates of the center of the blue balloon on a 0-1000 grid (x: 0 = left edge, 1000 = right edge; y: 0 = top edge, 1000 = bottom edge). Do not click any other balloon. If no balloons are visible, answer with action "wait". Answer with the JSON object only. [user] Screenshot attached. Click the target's center or wait.
| # | B | model done B→D | model response (raw) | parsed | action (canvas px) | D (commit) | A (receipt) | out tokens |
|---|---|---|---|---|---|---|---|---|
| 1 | 533 ms | 5,453 ms 4.92 s | {"action": "click", "x": 83, "y": 509} | click img (83, 509) | {'kind': 'click', 'x': 65, 'y': 122} tracked at D: proposed {'kind': 'click', 'x': 26, 'y': 122} → committed {'kind': 'click', 'x': 65, 'y': 122} (moved 39.0 px, NCC 1.0, 7 ms) | 5,460 ms | 5,480 ms · VALID | 22 |
| id | event | task time | harness time |
|---|---|---|---|
| 1 | target_appears | 500 ms | 500 ms |
327 observations published; first frame depicting the target published at 530 ms. Raw trace: live_v8_late_bind_s1030.jsonl.